In a drawer you will find Catherine's Journal. If you leave it as is she will comment on her experiment and that she has to report the results to her father. If you set them free she will be upset with you. ![]() This will affect the way Yeesha reacts to you a little later on when you return here. You will find some beetles inside a glass case. For now, leave the power box.Ĭontinue exploring the lab. These are the ones that correspond to the gates at the water plant. Notice all the glowing symbols below the columns? Each corresponds to a place in Tomahna based on the symbols you've been seeing. Opposite the pressure chambers, there's a small cabinet with a Venetian lid. There is a symbol on the wall of the closest one to the entrance. Yeesha will beckon you from the other conservatory to come and see something.īefore going to her, you can step into the botany lab and explore. Return upstairs, cross to the other side and exit the conservatory. Climb down and take a picture of Atrus's family tree. There's a ladder leading down to the bottom of it. Proceed along the walkway to the first conservatory. When the ride finishes, use the lever on the right to open the door and exit. Then pull the lever and enter the elevator. Get a close up on the lever that opens the elevator and take a picture of the symbol below. In the middle you will find stairs leading down to an elevator. Make a note of the colored crystals code for Rime. Pull the drawer out to open it, and read the journal. Let's start with the journal which is in a drawer next to the calibration machine. He will leave you with a list of things to do while he's gone. Atrus decides to go to Rime Age to find some materials to repair the viewer. Once you're done, the viewer will overload causing a short-circuit and a small explosion. Just follow the instructions Atrus gives out. You will need to do this for the two prison Ages: Haven and Spire. To solve the puzzle you'll need to overlap a wave sign over one provided by Atrus in the machine behind you. You can choose to follow Atrus instructions and solve the puzzle or do nothing and the end result will be the same. As you continue forward Atrus comes in and starts explaining why he brought you here. Enter it and go up the small flight of stairs to the right. Get a close up of the symbol below the lever and take an imager shot to refer to it later.Ĭontinue forward and pull the lever on the right to open the door to the observatory. There's a button to call the tram and below it a symbol. Before proceeding look to the left and down near where you exit the tram. ![]() When the ride ends, Yeesha will leave you alone outside the observatory. In camera mode, click the left mouse button to take a picture and the right mouse button to close the camera mode. To take a picture, click the imager icon on the bottom bar. ![]() You can take pictures of the environment which will be very helpful throughout the game. When you are close to the end of the ride the tram will halt and Yeesha will invite you to take a picture.
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Gems under the Diamonds are expected to follow their leaders’ orders unquestionably, all because is their “higher purpose”. Homeworld is not only an authoritarian system but with religious undertones as well. This partially comes from their powers that allow them to create new gems and modify them. In Steven Universe the leaders of Homeworld, the Diamonds, are treated as some type of deity who know what is right and wrong for other gems. Steven universe Steven universe future Steven Quartz Universe Jasper cherry quartz Little homeschool The furure su In the episode ¨The future¨ we see that now Jasper is living in Little Homeworld, she´s finally following Steven´s advice, because she thinks is the right thing for her to do, not beacuse Steven ordered her to go.Įdit: Credits to for inspiring me to write this post. In Homeworld Bound is implied that after Steven was brutally honest with Jasper about how he is not going to be her diamond and she should go ¨find something better to do with her life¨ made Jasper realise that no one was going to tell her what to be and that was up to her to decide. The episode tells us that Jasper would go to live in Little Homeworld at some point in the series but it doesn´t tells us how Steven is going to convince her to move there. It´s quite interesting to see how in this scene there are other quartzes listening to Amethyst, making foreshadowing more obvious to the viewer. Amethyst is one of the persons who could help Jasper with her problems. She even admited to Steven in Fragments that ¨she has nowhere to go, no one to serve¨. ![]() One of the teachers is Amethyst, who teaches other gems about identity and finding a new purpose, which is one of the biggest issues that Jasper faces in Future. He shows Cherry all that Little Homeschool has to offer, the teachers, the courses she and others gems can attend, what are the courses about. She doesn´t understand what she should do in this new era, so Steven takes her to Little Homeworld. Quartz is a gem who lacks purpose and feels lost in Era 3 without the guidance of her diamond. It´s worth of pointing out that the first scene of Steven universe Future it not only foreshadows Fragments´s ending (Steven reviving Jasper in the bathroom) but it´s also about Jasper´s destiny at the end of Future. Zircon: (Instagram) | Bluebird: and put together by myself! Yellow Pearl: | Holly Blue Agate: | Larimar: | Peridot: | Snowflake Obsidian: | Lapisĭiamond: | Fluorite: | Pearl: | Bismuth: | Connie: | Lars: | Emerald: | Nephrite (sitting): (Twitter) | Sadie: | Padparadscha: | Rutile twins: (Instagram) | Greg: | Jasper: (Instagram) | Blue Pearl: | Nephrites (hugging): | Blueĭiamond: | Rhodonite: | Nephrite (layingĭown): (Twitter) | Yellow Zircon: | Blue Please check out the work of all the amazing artists that contributed!īackground: | Biggs Jasper: | Orange Spodumene: | Spinel: | YellowĪngel Aura Quartz: (Instagram) | Crazy Lace Agate: (Twitter) | Lace This Sapphire can predict the future and also has ice wings similar to Lapis’ water wings.Our 40 artist collab recreation of the Steven Universe Future opening titles! Thank you to the crewniverse, Rebecca Sugar and Cartoon Network for such an amazing show!✨ I chose her to be Bismuth because I think they have a very similar personality with each other and I just thought that I should add more uncorrupted gems into this AU. Like the original Nephrite she used to control dropships but now like peridot she can control anything metal like. Meet the B-Team crystal gems of the #bluelaceagateau !!! ![]() Engage it with the icon shown top right, drop-down menu of Shft>Cmnd>K. The Virtual Keyboard – Step by Stepġ: Live’s Computer MIDI Keyboard makes both auditioning and recording a lot more mobile and faster. playKeyboard.When you record your notes you’ll find that it’s a fabulous and mobile way of breaking quickly out of rigid loops – the clips grow as you record – and you can jam ideas over existing clips. Get Working Files This tutorial will use the following files: You’ll also need to select the Computer Keyboard as a MIDI IN. In order to record these, make sure you have Record Enable clicked at the top of the track. Play notes using your computer’s A and Q rows and use Z and X to shift octaves up and down. On desktop/laptop computers, you can play notes using your keyboard or mouse. ![]() ![]() You engage the computer ‘keyboard’ either by clicking the keyboard icon top right or hitting Shft>Cmnd>K. Virtual Piano Recursive ArtsUse your computer keyboard to play Still D. As good as Live is at breaking out of a software-only environment with Push – which seems to be something of a theme these days – what it was really good at offering in those early days was a ‘laptop only’ way of putting ideas together, which gave it a huge amount of appeal. It also takes Live use back to its early days of laptop-only composition. ![]() I then walked over to the water, pressed a button to cast my line, and then I sat around for about 20 seconds until I got a bite (it wasn’t exciting, but it sure was realistic). I talked to a nice lady who was behind the counter, and before I knew it, I had a fishing rod in my character’s hand. Part of the golf course I was at had a river flowing through it, and there was a desk nearby. Now onto the most important part of the demo: fishing. ![]() Just imagine going around the course and putting on a jetpack in order to traverse a gap. It does worry me a slight bit, as how it’ll impact course design (how will there be volcanos and giant gaps if the player has to be able to explore areas?), but there are certainly ways around any issues I can think up. I’m not exactly sure how it’ll manifest in the core gameplay (it might be optional since the golfing portion of the game automatically took me from hole to hole), but I’m glad to see the team at Clap Hanz trying something new. This sort of freedom on the golf course is a really interesting spin on the normal Hot Shots Golf gameplay, and I had more fun than I’d like to admit trying to run over pedestrians in my golf cart. I could run around the course to collect coins and presents (which seems to be how the game is hiding customization options this time around instead of a store), hop in my golfing cart to drive around, or go fishing. It was there I presented with a series of different options. Since I still had about eight minutes left after checking out the very short golfing portion of the demo, I checked the menu to see what else I could do. It looked like a real-life course, and it was devoid of anything unrealistic. There wasn’t much to look at either, as it was a pretty boring course design by Hot Shots standards. This was a pretty disappointing way to demo the golfing, as I breezed through all three holes in about two minutes. The demo only featured three holes in it, and it seemed to be from the game’s first level considering how easy it was to birdie them on my first try (I also performed a pretty marvelous chip-in eagle on the final Par-4, just saying). |
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